![]() ![]() Kaan Serin spoke to Halo Infinite content creators at the start of this month about why they’re flooding away from multiplayer. ![]() It can only hurt the game’s variety that even a beta for Forge is still such a long way off. 343 insist that more info about Season 2 and its introduction of story events will drop at a livestream at 1pm PST/9pm BST on April 27th, broadcast on its Twitch and YouTube channels. At least the latter, along with campaign mission replay, is now dated for the end of summer. It didn’t help either that there were significant teething troubles like the matchmaking issues with Big Team Battle that many players faced for months, and no campaign co-op at launch. ![]() Halo Infinite’s roadmap for multiplayer, the introduction of co-op and info about Forge were all supposed to be out in January, but 343’s Joseph Staten tweeted back at the very start of February that the company would share details when they were ready. 343 cite “quality of life” lessons from Season 1, along with the sensible goal of maintaining team health, for the extension. Yet it also hints vaguely at what’s coming in Season 3 – now starting all the way off on November 8th, with the open beta for Forge from September. The roadmap sets out new maps, modes and two batches of story events for Season 2. Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.343 Industries have finally detailed the long-promised roadmap for Halo Infinite ahead of the arrival of Season 2 in May, and it’s not great reading. ![]() Subscribe to my free weekly content round-up newsletter, God Rolls. Right now all we have to go on is datamining in terms of what might be coming (the Flood?), but yes, the game really does need a roadmap sooner rather than later at this point, and everyone, fans and 343 itself, agree on that.įollow me on Twitter, YouTube, Facebook and Instagram. Live service is hard, and it’s new for a mainline Halo game. So that resulted in a pretty solid launch, but when players expected new maps or story beats or features to come, those have not arrived, nor has even a timetable as to when those might arrive, given the lack of a roadmap. There was not time to work seriously on post-launch content to support the game in its immediate aftermath, and now they have to start from behind in order to get more stuff out there. What it feels like to me is that both on the multiplayer and single player side, 343 needed every bit of time, including that extra year delay, to ensure the base game made it out on time and intact. And right now, past talk about co-op and forge mode is not enough, especially without firm dates attached to even those. This is supposed to be a live game, and those titles follow regimented schedules where players always have something to look forward to. I don’t think that Halo Infinite can really afford to operate like Cyberpunk 2077 here and just surprise people with huge updates that are dropped alongside livestreams announcing them. Of course, you’ll notice that this tweet was on February 1, and it’s now February 23, and we have no further updates on the roadmap or what’s coming next. ![]()
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